The Chaos mod features the unique unit called Chosen, which replaces normal swordsmen. The mod very much feels like it came right out of its own universe and integrated like an official new civilization. Like other leaders and civilizations, this mod comes with its own unique units and features their own special ability. It adds a new civilization to the game, The Hordes of Chaos from Warhammer, led by Archaon the Everchosen. It’s also a good tactic to rearrange your team before camping so in case of ambush some heroes may be placed in their best slots.The Chaos Civilization mod by RSJ-87 is for Civilization V and specifically works when players own the Brave New World and Gods and Kings expansions. Special camping abilities can prevent an ambush so learn them as fast as possible. You also will fight with light at the level of 0. You will be surprised which means all heroes will change their positions in the formation. AmbushĮnemies don’t sleep and they can attack you at night. When you are out of time points or there are no more skills left you can end this stage. We recommend choosing what skills to use for camping as far as you cannot change skills when this event starts. Reduces an amount of stress taken for next 4 battles for a single target.Ībilities for camping you can unlock via the Survivalist in the Hamlet. Heals a single target and removes bleed or blight. Removes some stress from a single target.
There are 3 shared abilities with a cost of 2-time points for each: All classes have shared camping skills and unique ones for each character. Each skill costs some energy and you can spend up to 12-time points. Choose wisely what bonuses you need at this moment: healing, reducing stress, buffing allies, etc. The skill stageĪt this phase, heroes can use their camping abilities to receive bonuses. Also, heroes with afflictions sometimes refuse to consume food and take damage. Trinkets can increase or decrease food consumption as well. Other folks will consume more food and this will raise all party’s expenses. Some adventurers don’t require food at all with stress above 50. Note that quirks and diseases can affect your heroes’ behavior during this stage. Means 3 characters need only 6 food units for maximum bonus and so on up to 2 food units for 1 hero. For each dead hero, an amount of food consumed is lowered by a quarter.
If you have three or fewer members of the team, you will need less food.
These parameters are valid for the full squad of 4 adventurers.